Od’s animators will participate in the animation of characters and objects on our projects as well as being a key player in our animation team.
Role details:
Creates animated characters and objects that meet required direction.
Artist must possess the ability to animate both primary and secondary characters to create desired performance of digital characters within a shot.
Emphasis should be placed on conveying emotion through a combination of body language and facial expressions/dialog as required by each specific project.
Accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress.
Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks.
Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback.
Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions. Able to animate multiple types of shots from simple to moderately difficult.
Basic skills and talents:
Possess a strong understanding of the principles of animation.
Knowledge of applicable software packages including Maya required.
Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance and form highly desired.
Knowledge of human and animal anatomy as well as life drawing skills are desirable.
3-5 years of relevant experience.
Working knowledge of linux
Python and Rigging experience a plus
Od Studios is a boutique, high-end visual effects and animation studio. #402 1250 Homer Street, Vancouver, BC